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Finding a metric that 100% correctly ranks charged moves is almost impossible, because DPS and DPE carry different weight depending on a Pokemon’s fast move. However, I believe that DPS. DPE is a far superior ranking metric to either DPS or DPE alone, which is what almost all Pokemon GO resources use. Poke Genie is a safe, reliable, and simple-to-use tool to help Pokemon Go trainers evaluate hidden values, analyze battle stats, organize Pokemon collection, plan raid and PvP battles, generate custom Pokemon names, simulate powerup costs and purification results, etc. an essential and comprehensive guide for every Pokemon Go player.
Giratina Origin Forme
World's #1 source for detailed Pokemon Go analysis. The best simulations, customizable rankings and the most accurate raid counters! Gym Raids PvP Team Rocket More. Shadow Pokemon now do 20% more damage but also take 20% more damage! Full site update in progress.
750.0 kg |
Weight |
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4.50m |
Height |
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Max CP | 4619 |
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Attack | 225 |
Defense | 187 |
Stamina | 284 |
Pokedex Entry |
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This Pokémon is said to live in a world on the reverse side of ours, where common knowledge is distorted and strange. |
Giratina Raid Boss
Pokemon GO Giratina Raid Boss has been announced for this upcoming Pokemon GO 2018 Halloween Event, this is another Gen 4 Legendary Pokemon.
- Giratina Raid Start Date - Oct. 23, 2018 1:00 pm PDT (GMT -7)
- Giratina Raid End Date - Nov. 20, 2018 1:00 pm PDT (GMT -7)
The Best Giratina Raid Boss Counters Guide
Ghost Dragon
Pokemon GO Giratina Origin Forme Moves
Type | Quick Move | DMG | EPS | DPS |
---|---|---|---|---|
Dragon Breath | 6 | 8 | 12 | |
Shadow Claw | 9 | 8.6 | 15.4 |
Type | Charge Move | DMG | EPS | DPS |
---|---|---|---|---|
Dragon Claw | 50 | -19.4 | 22.7 | |
Ancient Power | 70 | -9.4 | 17.5 | |
Shadow Sneak | 50 | -11.4 | 14.7 |
Moves highlighted in green deal more damage from Same Type Attack Bonus
What is Pokemon GO Giratina Origin Forme Weak Against
It's Weak to Dark, Ghost, Dragon and more Type Moves. However, it will take less damage from and is resistant to Bug, , Fighting, Electric and more Type Moves.
Weak Against |
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1.4x |
1.4x |
1.4x |
1.4x |
1.4x |
Strong Against |
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0.71x |
0.71x |
0.71x |
0.71x |
0.71x |
0.71x |
0.71x |
0.71x |
Super Effective Against (1.96x)
Effective Against (1.4x)
Effective Against (1.4x)
Not Very Effective Against (0.71x)
Very Ineffective Against (0.51x)
Very Ineffective Against (0.51x)
Pokemon Counters
Poison / Dark
Ghost / Flying
Ghost
Where Do I find Giratina Origin Forme Spawn Locations?
You can find and catch it in spawn locations like Residential Areas (Slightly Higher Spawn Rate During Night Time/After Noon/Early Morning) Locations.
- Residential Areas (Slightly Higher Spawn Rate During Night Time/After Noon/Early Morning)
Tap to enlarge
Tap to enlarge
Giratina Origin Forme Trade Cost
Friendship Levels and Stardust Trading Cost of New and already Caught Pokemon. We also included the Shiny Stardust Cost Amount.
Friendship CostDiscount | Normal Pokemon | Shiny Pokemon | ||
---|---|---|---|---|
Caught | New | Caught | New | |
Good Friends1 day | 100 | 20,000 | 20,000 | 1,000,000 |
Great Friends7 days | 80 | 16,000 | 16,000 | 800,000 |
Ultra Friends30 days | 8 | 1,600 | 1,600 | 80,000 |
Best Friends90 days | 4 | 800 | 800 | 40,000 |
Explore
Gen 4 Pokedex
View the entire Gen 4 Pokedex list here, also including Legendaries.
Gen 4 Egg Hatching Chart
Gen 4 Egg Pokemon that can hatch from 2KM, 5KM and 10KM Eggs.
Gen 4 Evolution Chart
List of All Gen 4 Evolutions including Starter and Legendaries.
Gen 4 Best Pokemon
MAX CP Gen 4 Tier List, quickly find and view the Worst and Best.
Introduction
Players who battle in Pokemon GO care about damage output. While it’s easy to figure out which fast moves are better than others, charged moves are trickier to rank. Metrics classically used to compare charged moves suffer from huge flaws, and they cause misinformation due to their prevalent use among Pokemon GO resources.
Dmg Eps Dps Pokemon Go 2
Damage per second (DPS) is the earliest and most intuitive metric to compare charged moves. The concept of DPS is familiar to anyone who’s played an MMORPG or battle arena game, and it’s a highly useful way to compare fast moves. The concept is simple: moves that do the most damage in the shortest amount of time are the best.
The problem with DPS is that it overvalues low-power, short duration charged moves. DPS is only accurate if you’re using a move all the time. Charged moves cannot be used all the time by design; you have to charge them up first with a lower DPS fast move. Ranking by DPS leads to gross inaccuracies like Thunder > Wild Charge or Brave Bird > Sky Attack. 1-bar moves clutter the top of the list, while 3-bar moves concentrate near the bottom.
Damage per energy (DPE) attempts to counteract the flaws of ranking charged moves by DPS. The reason why moves such as Thunder and Brave Bird were poor despite their high DPS was that they made inefficient use of energy. In contrast, moves such as Shadow Ball and Leaf Blade performed well in practice despite their middling DPS because they did a lot of damage for only a partial energy charge.
The problem with DPE is that it undervalues 1-bar moves and wasn’t good for comparing moves with a different number of energy bars. For example, how does Dig (100 power, -50 energy, 4.7 s) compare to Earthquake (120 power, -100 energy, 3.6 s)? They’re about equally bad, but DPE can’t tell you how much of an impact Dig’s long duration has on its damage output.
Dmg Eps Dps Pokemon Go Online
Proposition: DPS * DPE
We see from the above examples that DPS and DPE both have value in determining charged move quality. The natural next step would be to create a metric that assigns weight to both parameters. In the absence of strong evidence either way, I experimentally assigned equal weight to DPS and DPE, then studied the results. Here is a partial table of moves ranked by DPS * DPE:
Name | POWER | DURATION | ENERGY | DPS*DPE |
---|---|---|---|---|
Precipice Blades Origin Pulse | 130 | 1.7 | -100 | 99.412 |
Frenzy Plant | 100 | 2.6 | -50 | 76.923 |
Shadow Ball | 100 | 3 | -50 | 66.667 |
Solar Beam | 180 | 4.9 | -100 | 66.122 |
Overheat | 160 | 4 | -100 | 64 |
Sky Attack | 80 | 2 | -50 | 64 |
Draco Meteor | 150 | 3.6 | -100 | 62.5 |
Wild Charge | 90 | 2.6 | -50 | 62.308 |
Outrage | 110 | 3.9 | -50 | 62.051 |
Leaf Blade | 70 | 2.4 | -33 | 61.869 |
Avalanche Dynamic Punch | 90 | 2.7 | -50 | 60 |
Dazzling Gleam | 100 | 3.5 | -50 | 57.143 |
Focus Blast | 140 | 3.5 | -100 | 56 |
Play Rough | 90 | 2.9 | -50 | 55.862 |
Blizzard | 130 | 3.1 | -100 | 54.516 |
Zap Cannon | 140 | 3.7 | -100 | 52.973 |
Discharge | 65 | 2.5 | -33 | 51.212 |
Hydro Pump | 130 | 3.3 | -100 | 51.212 |
Thunderbolt | 80 | 2.5 | -50 | 51.2 |
Surf | 65 | 1.7 | -50 | 49.705 |
Ice Beam | 90 | 3.3 | -50 | 49.091 |
Foul Play | 70 | 2 | -50 | 49 |
Psyshock | 65 | 2.7 | -33 | 47.419 |
Rock Slide | 80 | 2.7 | -50 | 47.407 |
Fire Blast | 140 | 4.2 | -100 | 46.667 |
Heavy Slam | 70 | 2.1 | -50 | 46.667 |
Crunch | 70 | 3.2 | -33 | 46.402 |
Dragon Claw | 50 | 1.7 | -33 | 44.563 |
Flamethrower | 70 | 2.2 | -50 | 44.545 |
Close Combat Stone Edge | 100 | 2.3 | -100 | 43.478 |
Thunder | 100 | 2.4 | -100 | 41.667 |
Brave Bird | 90 | 2 | -100 | 40.5 |
Earthquake | 120 | 3.6 | -100 | 40 |
X-Scissor | 45 | 1.6 | -33 | 38.352 |
Flash Cannon | 100 | 2.7 | -100 | 37.037 |
Psychic | 100 | 2.8 | -100 | 35.714 |
Result Validation
Are charged moves ranked in the generally correct region?
Yes. Charged moves known to be good, such as Shadow Ball and Leaf Blade, are ranked highly, while charged moves known to be poor, such as Thunder and Brave Bird, are ranked low (although there are many much worse charged moves). This is an improvement from pure DPS or DPE ranking.
Are charged moves properly ranked relative to each other?
Yes and no. The list indicates that Frenzy Plant > Solar Beam, Wild Charge > Zap Cannon, and Foul Play > Crunch, as examples. But there are also incorrect relative rankings, such as Blizzard > Ice Beam, Zap Cannon > Thunderbolt, and Fire Blast > Flamethrower. This is still an improvement from pure DPS or DPE ranking, however.
Systematic Flaws
DPS * DPE still overvalues 1-bar charged moves, specifically those with very high DPS. This is illustrated by Precipice Blades and Origin Pulse topping the list by a huge margin, although in practice, they perform at the level of Frenzy Plant. Moves such as Fire Blast and Zap Cannon are widely considered to be inferior to their 2-bar counterparts, but at least this metric puts them within just a couple of points of each other.
Practical quirks in battle, such as fainting with wasted energy or prior to a charged move’s damage window, are not accounted for in this metric. One could include penalty multipliers for 1-bar moves and late damage windows, but that would introduce a lot of complexity for a little improvement in accuracy.
Conclusion
Finding a metric that 100% correctly ranks charged moves is almost impossible, because DPS and DPE carry different weight depending on a Pokemon’s fast move. However, I believe that DPS * DPE is a far superior ranking metric to either DPS or DPE alone, which is what almost all Pokemon GO resources use. While weighting can be adjusted to improve accuracy, DPS * DPE has the advantages of being elegant and easy to conceptualize.
GamePress took a step to move away from the charged move ranking by DPS paradigm by removing the DPS column from our charged move page. We also plan on removing charged move DPS from individual Pokemon pages. We will primarily be using DPS * DPE as an aggregate metric to express charged move quality.
Thanks for reading.
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